.bmp file format of Heroes of Might and Magic: Python parsing library

Application

Heroes of Might and Magic

File extension

bmp

KS implementation details

License: CC0-1.0

This page hosts a formal specification of .bmp file format of Heroes of Might and Magic using Kaitai Struct. This specification can be automatically translated into a variety of programming languages to get a parsing library.

Usage

Parse a local file and get structure in memory:

data = HeroesOfMightAndMagicBmp.from_file("path/to/local/file.bmp")

Or parse structure from a bytes:

from kaitaistruct import KaitaiStream, BytesIO

raw = b"\x00\x01\x02..."
data = HeroesOfMightAndMagicBmp(KaitaiStream(BytesIO(raw)))

After that, one can get various attributes from the structure by invoking getter methods like:

data.magic # => get magic

Python source code to parse .bmp file format of Heroes of Might and Magic

heroes_of_might_and_magic_bmp.py

# This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild

from pkg_resources import parse_version
from kaitaistruct import __version__ as ks_version, KaitaiStruct, KaitaiStream, BytesIO


if parse_version(ks_version) < parse_version('0.7'):
    raise Exception("Incompatible Kaitai Struct Python API: 0.7 or later is required, but you have %s" % (ks_version))

class HeroesOfMightAndMagicBmp(KaitaiStruct):
    def __init__(self, _io, _parent=None, _root=None):
        self._io = _io
        self._parent = _parent
        self._root = _root if _root else self
        self._read()

    def _read(self):
        self.magic = self._io.read_u2le()
        self.width = self._io.read_u2le()
        self.height = self._io.read_u2le()
        self.data = self._io.read_bytes((self.width * self.height))