GENMIDI.OP2 is a sound bank file used by players based on DMX sound library to play MIDI files with General MIDI instruments using OPL2 sound chip (which was commonly installed on popular AdLib and Sound Blaster sound cards).
Major users of DMX sound library include:
This page hosts a formal specification of GENMIDI.OP2 OPL2 sound bank using Kaitai Struct. This specification can be automatically translated into a variety of programming languages to get a parsing library.
import kaitai_struct_nim_runtime
import options
type
GenmidiOp2* = ref object of KaitaiStruct
`magic`*: seq[byte]
`instruments`*: seq[GenmidiOp2_InstrumentEntry]
`instrumentNames`*: seq[string]
`parent`*: KaitaiStruct
GenmidiOp2_InstrumentEntry* = ref object of KaitaiStruct
`flags`*: uint16
`finetune`*: uint8
`note`*: uint8
`instruments`*: seq[GenmidiOp2_Instrument]
`parent`*: GenmidiOp2
GenmidiOp2_Instrument* = ref object of KaitaiStruct
`op1`*: GenmidiOp2_OpSettings
`feedback`*: uint8
`op2`*: GenmidiOp2_OpSettings
`unused`*: uint8
`baseNote`*: int16
`parent`*: GenmidiOp2_InstrumentEntry
GenmidiOp2_OpSettings* = ref object of KaitaiStruct
`tremVibr`*: uint8
`attDec`*: uint8
`sustRel`*: uint8
`wave`*: uint8
`scale`*: uint8
`level`*: uint8
`parent`*: GenmidiOp2_Instrument
proc read*(_: typedesc[GenmidiOp2], io: KaitaiStream, root: KaitaiStruct, parent: KaitaiStruct): GenmidiOp2
proc read*(_: typedesc[GenmidiOp2_InstrumentEntry], io: KaitaiStream, root: KaitaiStruct, parent: GenmidiOp2): GenmidiOp2_InstrumentEntry
proc read*(_: typedesc[GenmidiOp2_Instrument], io: KaitaiStream, root: KaitaiStruct, parent: GenmidiOp2_InstrumentEntry): GenmidiOp2_Instrument
proc read*(_: typedesc[GenmidiOp2_OpSettings], io: KaitaiStream, root: KaitaiStruct, parent: GenmidiOp2_Instrument): GenmidiOp2_OpSettings
##[
GENMIDI.OP2 is a sound bank file used by players based on DMX sound
library to play MIDI files with General MIDI instruments using OPL2
sound chip (which was commonly installed on popular AdLib and Sound
Blaster sound cards).
Major users of DMX sound library include:
* Original Doom game engine (and games based on it: Heretic, Hexen, Strife, Chex Quest)
* Raptor: Call of the Shadows
@see <a href="http://www.fit.vutbr.cz/~arnost/muslib/op2_form.zip">Source</a>
@see <a href="https://doom.fandom.com/wiki/GENMIDI">Source</a>
@see <a href="https://moddingwiki.shikadi.net/wiki/OP2_Bank_Format">Source</a>
]##
proc read*(_: typedesc[GenmidiOp2], io: KaitaiStream, root: KaitaiStruct, parent: KaitaiStruct): GenmidiOp2 =
template this: untyped = result
this = new(GenmidiOp2)
let root = if root == nil: cast[GenmidiOp2](this) else: cast[GenmidiOp2](root)
this.io = io
this.root = root
this.parent = parent
let magicExpr = this.io.readBytes(int(8))
this.magic = magicExpr
for i in 0 ..< int(175):
let it = GenmidiOp2_InstrumentEntry.read(this.io, this.root, this)
this.instruments.add(it)
for i in 0 ..< int(175):
let it = encode(this.io.readBytes(int(32)).bytesStripRight(0).bytesTerminate(0, false), "ASCII")
this.instrumentNames.add(it)
proc fromFile*(_: typedesc[GenmidiOp2], filename: string): GenmidiOp2 =
GenmidiOp2.read(newKaitaiFileStream(filename), nil, nil)
proc read*(_: typedesc[GenmidiOp2_InstrumentEntry], io: KaitaiStream, root: KaitaiStruct, parent: GenmidiOp2): GenmidiOp2_InstrumentEntry =
template this: untyped = result
this = new(GenmidiOp2_InstrumentEntry)
let root = if root == nil: cast[GenmidiOp2](this) else: cast[GenmidiOp2](root)
this.io = io
this.root = root
this.parent = parent
let flagsExpr = this.io.readU2le()
this.flags = flagsExpr
let finetuneExpr = this.io.readU1()
this.finetune = finetuneExpr
##[
MIDI note for fixed instruments, 0 otherwise
]##
let noteExpr = this.io.readU1()
this.note = noteExpr
for i in 0 ..< int(2):
let it = GenmidiOp2_Instrument.read(this.io, this.root, this)
this.instruments.add(it)
proc fromFile*(_: typedesc[GenmidiOp2_InstrumentEntry], filename: string): GenmidiOp2_InstrumentEntry =
GenmidiOp2_InstrumentEntry.read(newKaitaiFileStream(filename), nil, nil)
proc read*(_: typedesc[GenmidiOp2_Instrument], io: KaitaiStream, root: KaitaiStruct, parent: GenmidiOp2_InstrumentEntry): GenmidiOp2_Instrument =
template this: untyped = result
this = new(GenmidiOp2_Instrument)
let root = if root == nil: cast[GenmidiOp2](this) else: cast[GenmidiOp2](root)
this.io = io
this.root = root
this.parent = parent
let op1Expr = GenmidiOp2_OpSettings.read(this.io, this.root, this)
this.op1 = op1Expr
##[
Feedback/AM-FM (both operators)
]##
let feedbackExpr = this.io.readU1()
this.feedback = feedbackExpr
let op2Expr = GenmidiOp2_OpSettings.read(this.io, this.root, this)
this.op2 = op2Expr
let unusedExpr = this.io.readU1()
this.unused = unusedExpr
##[
Base note offset
]##
let baseNoteExpr = this.io.readS2le()
this.baseNote = baseNoteExpr
proc fromFile*(_: typedesc[GenmidiOp2_Instrument], filename: string): GenmidiOp2_Instrument =
GenmidiOp2_Instrument.read(newKaitaiFileStream(filename), nil, nil)
##[
OPL2 settings for one operator (carrier or modulator)
]##
proc read*(_: typedesc[GenmidiOp2_OpSettings], io: KaitaiStream, root: KaitaiStruct, parent: GenmidiOp2_Instrument): GenmidiOp2_OpSettings =
template this: untyped = result
this = new(GenmidiOp2_OpSettings)
let root = if root == nil: cast[GenmidiOp2](this) else: cast[GenmidiOp2](root)
this.io = io
this.root = root
this.parent = parent
##[
Tremolo/vibrato/sustain/KSR/multi
]##
let tremVibrExpr = this.io.readU1()
this.tremVibr = tremVibrExpr
##[
Attack rate/decay rate
]##
let attDecExpr = this.io.readU1()
this.attDec = attDecExpr
##[
Sustain level/release rate
]##
let sustRelExpr = this.io.readU1()
this.sustRel = sustRelExpr
##[
Waveform select
]##
let waveExpr = this.io.readU1()
this.wave = waveExpr
##[
Key scale level
]##
let scaleExpr = this.io.readU1()
this.scale = scaleExpr
##[
Output level
]##
let levelExpr = this.io.readU1()
this.level = levelExpr
proc fromFile*(_: typedesc[GenmidiOp2_OpSettings], filename: string): GenmidiOp2_OpSettings =
GenmidiOp2_OpSettings.read(newKaitaiFileStream(filename), nil, nil)