This page hosts a formal specification of .agg file format of Heroes of Might and Magic using Kaitai Struct. This specification can be automatically translated into a variety of programming languages to get a parsing library.
# This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
use strict;
use warnings;
use IO::KaitaiStruct 0.009_000;
use Encode;
########################################################################
package HeroesOfMightAndMagicAgg;
our @ISA = 'IO::KaitaiStruct::Struct';
sub from_file {
my ($class, $filename) = @_;
my $fd;
open($fd, '<', $filename) or return undef;
binmode($fd);
return new($class, IO::KaitaiStruct::Stream->new($fd));
}
sub new {
my ($class, $_io, $_parent, $_root) = @_;
my $self = IO::KaitaiStruct::Struct->new($_io);
bless $self, $class;
$self->{_parent} = $_parent;
$self->{_root} = $_root || $self;;
$self->_read();
return $self;
}
sub _read {
my ($self) = @_;
$self->{num_files} = $self->{_io}->read_u2le();
$self->{entries} = ();
my $n_entries = $self->num_files();
for (my $i = 0; $i < $n_entries; $i++) {
push @{$self->{entries}}, HeroesOfMightAndMagicAgg::Entry->new($self->{_io}, $self, $self->{_root});
}
}
sub filenames {
my ($self) = @_;
return $self->{filenames} if ($self->{filenames});
my $_pos = $self->{_io}->pos();
$self->{_io}->seek((@{$self->entries()}[-1]->offset() + @{$self->entries()}[-1]->size()));
$self->{_raw_filenames} = ();
$self->{filenames} = ();
my $n_filenames = $self->num_files();
for (my $i = 0; $i < $n_filenames; $i++) {
push @{$self->{_raw_filenames}}, $self->{_io}->read_bytes(15);
my $io__raw_filenames = IO::KaitaiStruct::Stream->new($self->{_raw_filenames}[$i]);
push @{$self->{filenames}}, HeroesOfMightAndMagicAgg::Filename->new($io__raw_filenames, $self, $self->{_root});
}
$self->{_io}->seek($_pos);
return $self->{filenames};
}
sub num_files {
my ($self) = @_;
return $self->{num_files};
}
sub entries {
my ($self) = @_;
return $self->{entries};
}
sub _raw_filenames {
my ($self) = @_;
return $self->{_raw_filenames};
}
########################################################################
package HeroesOfMightAndMagicAgg::Entry;
our @ISA = 'IO::KaitaiStruct::Struct';
sub from_file {
my ($class, $filename) = @_;
my $fd;
open($fd, '<', $filename) or return undef;
binmode($fd);
return new($class, IO::KaitaiStruct::Stream->new($fd));
}
sub new {
my ($class, $_io, $_parent, $_root) = @_;
my $self = IO::KaitaiStruct::Struct->new($_io);
bless $self, $class;
$self->{_parent} = $_parent;
$self->{_root} = $_root || $self;;
$self->_read();
return $self;
}
sub _read {
my ($self) = @_;
$self->{hash} = $self->{_io}->read_u2le();
$self->{offset} = $self->{_io}->read_u4le();
$self->{size} = $self->{_io}->read_u4le();
$self->{size2} = $self->{_io}->read_u4le();
}
sub body {
my ($self) = @_;
return $self->{body} if ($self->{body});
my $_pos = $self->{_io}->pos();
$self->{_io}->seek($self->offset());
$self->{body} = $self->{_io}->read_bytes($self->size());
$self->{_io}->seek($_pos);
return $self->{body};
}
sub hash {
my ($self) = @_;
return $self->{hash};
}
sub offset {
my ($self) = @_;
return $self->{offset};
}
sub size {
my ($self) = @_;
return $self->{size};
}
sub size2 {
my ($self) = @_;
return $self->{size2};
}
########################################################################
package HeroesOfMightAndMagicAgg::Filename;
our @ISA = 'IO::KaitaiStruct::Struct';
sub from_file {
my ($class, $filename) = @_;
my $fd;
open($fd, '<', $filename) or return undef;
binmode($fd);
return new($class, IO::KaitaiStruct::Stream->new($fd));
}
sub new {
my ($class, $_io, $_parent, $_root) = @_;
my $self = IO::KaitaiStruct::Struct->new($_io);
bless $self, $class;
$self->{_parent} = $_parent;
$self->{_root} = $_root || $self;;
$self->_read();
return $self;
}
sub _read {
my ($self) = @_;
$self->{str} = Encode::decode("ASCII", $self->{_io}->read_bytes_term(0, 0, 1, 1));
}
sub str {
my ($self) = @_;
return $self->{str};
}
1;