UTF-8 is a popular character encoding scheme that allows to represent strings as sequence of code points defined in Unicode standard. Its features are:
WARNING: For the vast majority of practical purposes of format
definitions in Kaitai Struct, you'd likely NOT want to use this and
rather just use type: str
with encoding: utf-8
. That will use
native string implementations, which are most likely more efficient
and will give you native language strings, rather than an array of
individual codepoints. This format definition is provided mostly
for educational / research purposes.
This page hosts a formal specification of UTF-8-encoded string using Kaitai Struct. This specification can be automatically translated into a variety of programming languages to get a parsing library.
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local utils = require("utils")
--
-- UTF-8 is a popular character encoding scheme that allows to
-- represent strings as sequence of code points defined in Unicode
-- standard. Its features are:
--
-- * variable width (i.e. one code point might be represented by 1 to 4
-- bytes)
-- * backward compatiblity with ASCII
-- * basic validity checking (and thus distinguishing from other legacy
-- 8-bit encodings)
-- * maintaining sort order of codepoints if sorted as a byte array
--
-- WARNING: For the vast majority of practical purposes of format
-- definitions in Kaitai Struct, you'd likely NOT want to use this and
-- rather just use `type: str` with `encoding: utf-8`. That will use
-- native string implementations, which are most likely more efficient
-- and will give you native language strings, rather than an array of
-- individual codepoints. This format definition is provided mostly
-- for educational / research purposes.
Utf8String = class.class(KaitaiStruct)
function Utf8String:_init(io, parent, root)
KaitaiStruct._init(self, io)
self._parent = parent
self._root = root or self
self:_read()
end
function Utf8String:_read()
self.codepoints = {}
local i = 0
while not self._io:is_eof() do
self.codepoints[i + 1] = Utf8String.Utf8Codepoint(self._io:pos(), self._io, self, self._root)
i = i + 1
end
end
Utf8String.Utf8Codepoint = class.class(KaitaiStruct)
function Utf8String.Utf8Codepoint:_init(ofs, io, parent, root)
KaitaiStruct._init(self, io)
self._parent = parent
self._root = root or self
self.ofs = ofs
self:_read()
end
function Utf8String.Utf8Codepoint:_read()
self.bytes = self._io:read_bytes(self.len_bytes)
end
Utf8String.Utf8Codepoint.property.raw1 = {}
function Utf8String.Utf8Codepoint.property.raw1:get()
if self._m_raw1 ~= nil then
return self._m_raw1
end
if self.len_bytes >= 2 then
self._m_raw1 = (string.byte(self.bytes, 1 + 1) & 63)
end
return self._m_raw1
end
Utf8String.Utf8Codepoint.property.len_bytes = {}
function Utf8String.Utf8Codepoint.property.len_bytes:get()
if self._m_len_bytes ~= nil then
return self._m_len_bytes
end
self._m_len_bytes = utils.box_unwrap(((self.byte0 & 128) == 0) and utils.box_wrap(1) or (utils.box_unwrap(((self.byte0 & 224) == 192) and utils.box_wrap(2) or (utils.box_unwrap(((self.byte0 & 240) == 224) and utils.box_wrap(3) or (utils.box_unwrap(((self.byte0 & 248) == 240) and utils.box_wrap(4) or (-1))))))))
return self._m_len_bytes
end
Utf8String.Utf8Codepoint.property.raw3 = {}
function Utf8String.Utf8Codepoint.property.raw3:get()
if self._m_raw3 ~= nil then
return self._m_raw3
end
if self.len_bytes >= 4 then
self._m_raw3 = (string.byte(self.bytes, 3 + 1) & 63)
end
return self._m_raw3
end
Utf8String.Utf8Codepoint.property.value_as_int = {}
function Utf8String.Utf8Codepoint.property.value_as_int:get()
if self._m_value_as_int ~= nil then
return self._m_value_as_int
end
self._m_value_as_int = utils.box_unwrap((self.len_bytes == 1) and utils.box_wrap(self.raw0) or (utils.box_unwrap((self.len_bytes == 2) and utils.box_wrap(((self.raw0 << 6) | self.raw1)) or (utils.box_unwrap((self.len_bytes == 3) and utils.box_wrap((((self.raw0 << 12) | (self.raw1 << 6)) | self.raw2)) or (utils.box_unwrap((self.len_bytes == 4) and utils.box_wrap(((((self.raw0 << 18) | (self.raw1 << 12)) | (self.raw2 << 6)) | self.raw3)) or (-1))))))))
return self._m_value_as_int
end
Utf8String.Utf8Codepoint.property.raw0 = {}
function Utf8String.Utf8Codepoint.property.raw0:get()
if self._m_raw0 ~= nil then
return self._m_raw0
end
self._m_raw0 = (string.byte(self.bytes, 0 + 1) & utils.box_unwrap((self.len_bytes == 1) and utils.box_wrap(127) or (utils.box_unwrap((self.len_bytes == 2) and utils.box_wrap(31) or (utils.box_unwrap((self.len_bytes == 3) and utils.box_wrap(15) or (utils.box_unwrap((self.len_bytes == 4) and utils.box_wrap(7) or (0)))))))))
return self._m_raw0
end
Utf8String.Utf8Codepoint.property.byte0 = {}
function Utf8String.Utf8Codepoint.property.byte0:get()
if self._m_byte0 ~= nil then
return self._m_byte0
end
local _pos = self._io:pos()
self._io:seek(self.ofs)
self._m_byte0 = self._io:read_u1()
self._io:seek(_pos)
return self._m_byte0
end
Utf8String.Utf8Codepoint.property.raw2 = {}
function Utf8String.Utf8Codepoint.property.raw2:get()
if self._m_raw2 ~= nil then
return self._m_raw2
end
if self.len_bytes >= 3 then
self._m_raw2 = (string.byte(self.bytes, 2 + 1) & 63)
end
return self._m_raw2
end